12/17/2023 0 Comments Legend of zelda fan made monsters![]() Sure, Tears of the Kingdom more than deserves the plaudits it's received so far (it's my Game of the Year at this point by a long shot), but I've found its lack of enemy variety to be a blemish on an otherwise wonderful experience.Ĭomparing two great games against one another is only valuable to a point, and I'm more generally delighted to live in a timeline where both games concurrently exist. But they're also the yardstick that many other games moving forward will measure themselves against, and so I reckon the comparison, and distinction, is an important one. Who cares, right? I've even said it myself, these are two different games from two different development teams, that happen to share the same genre and similar levels of pre and post-launch hype. ![]() The immediate knock-on effect this has elsewhere is that Elden Ring's Lands Between feels dense and lived in Tears of the Kingdom can at times feel quite isolated, with battles feeling repetitive. Over the fence in Elden Ring, and just about every enemy you face here feels new and fresh – against the game's Dark and Demon's Souls lineage, and the wider ecosystem within which these baddies exist. I'm not sure Tears of the Kingdom needs the same number of enemy types as the likes of Elden Ring, but when you've already faced-off against several of the same bad guy profiles before – and have learned their movesets and attack patterns – then that element of surprise is lost altogether. Tears of the Kingdom deserves the plaudits it's received (it's my Game of the Year at this point by a long shot), but I've found its lack of enemy variety to be a blemish on an otherwise wonderful experience".
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